Structure Synth

It's a design tool for generating 3D structures by specifying a design grammar.

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Structure Synth is a cross-platform application for generating 3D structures by specifying a design grammar.

Even simple systems may generate surprising and complex structures. The design grammar approach was originally devised by Chris Coyne (for a 2D implementation see the popular Context Free Art).

Main Features :
- Graphical environment with multiple tabs and OpenGL preview
- Integration with third-party renderers (such as Sunflow and POV-Ray) using a flexible template based export system.
- Built-in raytracer (with ambient occlusion and depth-of-field)
- Native OBJ export
- Built-in JavaScript interpreter for scripting animations
- Eisenstein Engine driven by dual Mersenne Twister streams

Structure Synth is built in C++, OpenGL, and Qt 4. Builds are currently provided for Windows and Mac. It is possible to compile Structure Synth on Linux as well. On Debian and Ubuntu a 'structure-synth' package exists.

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Specifications
Developer:
Syntopia
License type:
Open source